Level Design Skills
I am experienced in developing different kinds of levels, focusing on content and challenges. I love to work hand in hand with artists and programmers and to connect the sensory and interactive parts of a game into an appealing and intuitive game experience.
Have a look at my knowledge of tools and methods and at the projects to which I applied them.
Combat
I am well practiced in staging combat situations and creating a challenging pacing and progression for different target audiences, from solo experiences in platformers to raid content in a mmorpg. I also have some experience in scripting enemy behaviours.
Combat Design
Combat Staging
Scripting (C#, XML)